Tulfa Inc. is the top leading content production studio, delivers 360° rich and interactive product page content for our clients to create best in class digital experiences for their consumers, every day. We believe that content plays the most important role in both our clients' and their customers' lives, and this belief gives us our unique approach to how we run our company.? ?
Come be a part of our incredible organization!?
**Responsabilities**:
- Create and gather necessary material specific to project requirements and scope.
- Create accurate polygonal models from 2D images and dimensions or 3D scans.
- Ensure proper source reference material (images, scans, dimensions) is provided for modeling.
- Create both high-poly and optimized low-poly models.
- Create proper UV unwraps of mesh models.
- Assist in creating and maintaining assets for our CGI texture library.
- Create shaders and textures based on physical samples, scans, or photography.
- Assemble and test shaders using new material scans provided by the vendor(s).
- Place textures and maps in the appropriate folder, link the maps to a Vray Shader and enter tiling information.
- Create test renders of scanned materials onto shader balls or template models.
- Assemble Vrscene Zip packages for moving shaders and scenes into a content management system.
- Assist with 3D scene setup in Autodesk 3dsMax for rendering tests: Collect necessary 3D assets, shaders, and textures into a scene file for Senior CGI Artists.
- Provide technical quality reviews for 3D models and other assets created by the team.
**Qualifications**:
- Minimum 3+ years of experience in 3D modelling,Texturing and rendering.
- Specification for Software : 3ds max ,vray, corona, substance, zbrush, or mudbox, After effects and Photoshop
- Must have some hardware and CPG products in pholio.
- Architectural or product visualization is a plus.
- Standard software experience required: Autodesk 3ds Max, V-Ray.
- Revit (plus)
- Additional software experience: Microsoft Suite, Web-conferencing.
- Intermediate/ Advanced level at 3D modelling (polygonal mesh) and computer-generated image post-production (Autodesk 3dsMax, V-Ray, Marvelous Designer).
- Intermediate level at texture creation (PBR using Substance, Photoshop).
- Familiarity with AR/VR technologies, modelling processes, and workflows.
- High attention to detail and project specifications.
**Benefits**:
- Outstanding compensation. We offer best in the industry commissions and generous benefits, including a robust time off allowance and great "perks".
- A collaborative, positive culture. You'll work with the artist who are as enthusiastic, smart, and driven as you are.
- We offer the excitement of a fast-paced entrepreneurial workplace and the professional growth opportunities of an established global organization along with limitless growth and learning opportunities.
- US dollars compensation.?
- Work 100% remotely.
Pay: R$2,000.00 per month