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Lead 3D Environment Artist

Lead 3D Environment Artist
Empresa:

Kokku


Detalhes da Vaga

As the Lead 3D Environment Artist at Kokku Games, you will be handling the artist team to function on a project properly, ensuring that all necessary means for success are in place and leading the team to productivity performance.Being a part of Kokku means being able to work with a commitment to excellence. As a result, we put our talents and efforts into making games better. In addition, only at Kokku will you have the opportunity to work with great IPs and major studios like Activision, Guerrilla Games, Netflix, Warner Brothers, and Treyarch, to name a few.At Kokku, we have a team of experts working on every stage of game production. We strongly believe in pushing boundaries and creating remarkable experiences.As the Lead 3D Environment Artist, you will:Access and analyze the client's product needs, help the project manager and producer estimate the workload, assist in bidding and define project production planningWork with other disciplines to establish technical and aesthetic guidelines for in-game artResponsible for the team's understanding of the project's work requirementsWork along with the project and art manager to set performance objectives for the project with artistsSupervise and support artist development and performance objectives for the year and support their developmentCoordinate the quality control for each deliverable, ensuring that artists respect the QA pipelines, and work closely with Art QA, the project manager, to improve the quality performance of the teamReliable for the team's capacity to deliver within the deadlines while reaching the quality bar and productivity goalsRepresent the art team in client interactions, conveying feedback and complex subjects in an organized manner.Using the appropriate platform, maintain organized archives of client pipeline information, documents, and feedback. (Confluence, drives)Assist the Art manager in the art department processes (recruitment test evaluation, onboarding, basic training and artists' performance and development)Actively assist the project manager and Art manager in the project closing process for documenting the team's learning and action planPreach and support maintenance for the use of best practicesEnsure that the means of success are in place to deliver the best product by preparing his team and working closely with the Art Manager, Project Manager and ProducerRaise concerns promptly and propose alternatives or ideasSolve or participate in solving complex problems in a structured manner, from assessment, research, planning, and organization to executionAvailable to work within production, assuming artistic tasks when requiredBe an example, inspire and motivate people managers, and guide other artists in best practices, processes, and procedures related to productionWork closely with the project managers with task tracking, securing deliveries and respecting deadlinesKeep informed about industry and trade technologies trends, guide and advise his teamCollaborate with Production Managers, Project Owners, Art Managers and ProducersRequirementsMust have 8+ years of experience in creating environments for game developmentAt least 2 years of experience leading art teamsAdvanced experience in managing art teams and pipelinesHigh experience in game engine integration and editing skills.Proficient in standard software relating to AAA games (Maya, Zbrush, Substance Painter and Designer, Unity, Unreal, etc.)Strong environmental composition skills using art principles with game designProficient in implementing and composition of assets in the engineProficient with standard industry practices and techniques for environment creation (timesheets, tri-planar materials, lightmaps, masks, vertex painting, etc.)Experience or Knowledge in various art styles in 3D art mediaStrong capability to learn new tools and methods, adapting to evolving industry standardsHave effective analytical, written, oral, team, interpersonal, planning, and organizational skillsStrong problem-solving capabilitiesGood mastery of communication best practices, proper channeling, choosing the right audience, active listening and open-mindednessSolid understanding of game development art pipelinesFluent in spoken and written EnglishBenefitsCompetitive financial reward;Health Insurance;A transparent and inclusion-oriented culture;Relocation bonus,Meal ticket;Transport benefits and more;A full-time job in a modern and relaxed studio atmosphere;A chance to work in a booming industry, within an international team;A lot of challenges and ambitious tasks;An opportunity to grow in a stimulating industry


Fonte: Allthetopbananas_Ppc

Função de trabalho:

Requisitos

Lead 3D Environment Artist
Empresa:

Kokku


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