Big Moxi Games is scaling its programmer team to support the development of internal and external projects with a large global publisher. We are seeking passionate programmers with 2+ years of experience on Unreal Engine (blueprints and C++) to join us in creating awesome games for PC and consoles.Responsabilities:Collaborate with the engineering team to develop, debug, and maintain game systems using Unreal Engine 5.Partner with engineers at multiple levels and the networking team to ensure large-scale performance optimization.Create and document complex systems clearly, including technical design documents and code references.Required Skills:Minimum of 2+ years of experience in multiplayer game development, preferably with Unreal Engine.Strong proficiency in C++.Familiarity with version control systems such as Git and Perforce.Positive, collaborative, and self-motivated attitude, effective in team environments.Excellent verbal and written communication skills to articulate complex processes.Ability to work collaboratively across different disciplines including design, art, and production.Pluses:Experience with the Gameplay Ability System (GAS).A portfolio showcasing attention to detail and high-quality, maintainable code.Experience in profiling and optimizing applications for bandwidth and CPU usage.Proven ability and willingness to mentor other engineers.About the CompanyBig Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.
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