About the job User Experience Designer
**User Experience Designer Extended Reality, Mobile and Web Applications**
GigXRs current customers are medical and nursing schools, hospitals and universities. GigXR currently has partnerships with leading institutions, including Cambridge University Hospitals, Northwest Permanente and University of Michigan to build cutting edge medical training scenarios in mixed reality.
We're looking for people who have a start-up mentality: people who are creative, eager to learn and inventive, who can help us launch innovative products with amazing user interfaces and very intuitive experience flow. You should love the XR realm wanting to dive into all things AR/VR/MR.
**Position**
**Responsibilities**:
- Use recent studies and findings to establish the best overall design elements to include in UX design experiences
- Build storyboards to conceptualize designs to accurately convey project plans to clients and senior management
- Create surveys for research through various media platforms to gather feedback on user's ease of use and satisfaction interfacing on company websites and products
- Work with sales, customer support and product teams to integrate user feedback into design for ongoing improvements.
- Enhance user experience by creating seamless navigation through various digital programs and interfaces within the company
- Collaborate with a cross-functional team of developers and product managers to help define priorities; wireframing concepts and mockups; scheduling the development of solutions with developers.
- Combine interface design concepts with digital design and establish milestones to encourage cooperation and teamwork
**Technical Skills/Qualifications**
- 5+ years experience as a UX/UI Designer.
- Experience designing assets for mobile platforms (Android, iOS and desktop).
- Resourcefulness, diligence, attention to detail, and creative problem-solving skills.
- Experience with, or willingness to rapidly learn design using Figma.
**Nice-to-have Skills**
- Experience with UI/UX design for XR headsets.
- Experience working with Unity or Unreal gaming engines.
- Knowledge of Figma, Sketch, Adobe Photoshop, Illustrator and XD, or equivalent pipeline
- Experience with versioning tools like Git, Sourcetree etc.
- Experience with 3D software such as Maya or 3Ds Max.
- Experience with prototyping in 3D with tools like Microsoft Maquette or Tvori
**Other Requirements**
- Great communication and collaboration skills.
- Experience working closely with development teams.
- Self-motivated, proactive, and able to utilize time allotted efficiently.