**JOB DESCRIPTION**The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes.**MAIN CROSS-FUNCTIONAL ACTIVITIES**:**General Responsibilities**:- Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience;- Provide rationale and supporting data for UX recommendations;- Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes);- Analyze user insights to identify enhancements to the consumer experience;- Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists;- Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements;- Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like;- Prepare and present rough drafts to internal teams and key stakeholders;- Conduct layout adjustments based on user feedback.**MUST HAVE**:- Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow;- Great visual skills to create interfaces easy to understand, use and love;- Good knowledge of prototyping tools, like Figma;- Experience with digital graphical tools like Photoshop and Illustrator;- Great iconography, grid and typography skills;- Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes;- Excellent communication skills;- Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time;- Accuracy and attention to detail;- Professionalism regarding time, budgets and deadlines;- Proficiency in multimedia presentation software, such as Keynote and/or Google Slides;- Advanced English.**NICE TO HAVE**:- Experience Knowledge of Unity and/or Unreal UI layout and animation;- Previous work with Visual Identity and brand desing, or design for marketing and advertising;- Some knowledge with animation and motion design;- A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.