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Xr Game Designer (Project Based)

Detalhes da Vaga

About us:At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.About the role:Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!As a Mixed Reality Game Designer, you will help create game mechanics, systems, and levels for mixed reality games using bleeding-edge technology, while maintaining a player-first mentality for our games.Here's what you can expect:Profile Preselection: Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values.Talent Acquisition Interview: Selected candidates will undergo an initial interview to discuss their experience, skills, and fit for the role.Online Test: Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.Technical Interview: Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.The Quest:Create engaging features for mixed reality games.Balance mechanics and difficulty.Aid in creating first-time user experiences and guiding players on innovative technology.Conduct research, surveys, and playtesting rounds.Work hands-on with game engines like Unity and Unreal Engine, focusing on scripting, balancing, and testing ideas, features, and ensuring correct implementation of documented designs.The Skills:Bachelor's degree in game design or related field.3-5 years of professional experience in game design, with a focus on VR/AR or innovation.Proficiency in Unity engine, Unreal engine, or comparative.Strong portfolio highlighting a range of games.Excellent communication, collaboration, and time management skills.Ability to work independently and as part of a team in a fast-paced environment.Understanding of Agile development and milestone-based projects.Experience with multidisciplinary teams across the world.Familiarity with UX/UI design principles and software (e.g., Sketch, Figma) is a plus.Previous experience in XR development is a plus.Experience with virtual reality prototyping tools, such as Shapes XR is a plus.The Reward:Competitive project-based compensation.Opportunity to work on exciting and diverse projects.Clear communication and support throughout the project duration.Flexibility in project timelines and deadlines.Potential for long-term collaboration on future projects.Transparent and fair evaluation of your work.
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